Doom Eternal All Secrets Toys Albums Cheat Codes and More 2020 Leak Details
In this article, we talk about how to collect all the hidden collectibles in DOOM Eternal at each story level and in the Guardian’s Stronghold. If the mod bot, rune or, for example, the Codex page is in a prominent place, then we will not talk about it in the article!
Hell on earth
There are 3 toys on this level.
Toy number 1. Zombies
As soon as you start passing this level, you will need to go down to the room below. Behind the bars on the right you can see a “question”. This is the indicated toy, but you cannot raise the grill. To get to the collection, go to the far corner of the room. On your left hand you will find a destructible wall. Hither in close combat and move along the identified corridor. When you get to the corpses, turn around and double jump up to get to the toy.
Toy number 2. Executioner
When you move to the city, you will be next to the destroyed building. To move further, you need to destroy the wall with a crack. Instead of going forward after breaking down the wall, look up and to the left. Jump there (you can through the debris on the right) and find a secret around the corner.
Toy number 3. Imp
When you get to the mall, go to the wrecked truck on the left side of the store called Scott. From here, you can jump onto the second floor of another store with a Shuz sign. Once inside, look on the left side for the wall to be destroyed. After breaking it, you can jump into a closed niche with a toy. After that, the niche will open.
There is only one cheat code at the level:
The Endless Lives cheat code
When you get to the place where you first encounter the tentacles, you will notice a question mark above the tentacles in the tunnel. To get to the hidden cheat, continue along the corridor past the first tentacle until you need to turn left. Instead, look to the right to find a box from which you can climb into the ventilation shaft under the ceiling. Follow it until you find the cheat code.
Glee
Toy number 1. Arachnotron
Immediately after you get the rune at the beginning of the first area of ”Glee”, you will be at the battle arena, to which there is access. Before falling down, look to the right and you will see a zone along which you can go down. Follow the path until you reach an empty room. To your left is a wall with a crack. Hit her to find a toy.
Toy number 2. As a demon,
you can find the second toy in the mission right after you meet the Traitor. When you get out of his lair and get to the top of the steps, then jump to the left through the abyss with lava, to the ledge with fire. A toy is hidden in the corner. To fly, you have to use double jumps and jerks.
At DOOM’s Door Album
When you get to the second area of the mission, to Hell, you will find yourself in the battle arena. After destroying all the enemies, find a large box near the giant robot arm. Push the box so that it flies up to the wall to your right. You will open a secret passage to the album.
Guardian Crystal The
only Guardian crystal in Glee is in Hell, right after you encounter a giant robot sticking out from under the ground. As soon as you clear a small battle arena and make your way up, you will need to find the reactor. Move through the body of the demon to continue on. Passing by it, you will come across an area where you can rise higher and turn right. First go to the purple slush on your left. A tentacle pops out of here. After destroying it, look for a crystal at a dead end.
DOOM Eternal: all secrets – toys, albums, cheat codes and more
Scourge, soldier and arachnotron (from left to right).
The Key to the Hangman’s Gate
Although the location of the Hangman’s Gate is obvious, it is not entirely clear where to look for the key for them. Enter the cave to the left of the Executioner’s Gate, if you look at them. Once inside, you will notice a yellow symbol in the air, making up for the jerking jetpack. Kill all the demons in the hall and climb to the upper ledge, at the end of the cave. From here you will see a passage leading further. But instead, with the help of a booster, jerk and jump to the same opening at the beginning of the cave – to where you came from. From here, from above, the platform with the key to the Executioner’s Gate will be clearly visible. Use it on the Gate below, interact with the altar and move to a new place. Strip it from all demons to get the heavenly key. 6 heavenly keys will allow you to unlock secret weapons in the Guardian’s Stronghold.
Secret skirmish No. 1
After you unlock the jerk, return to the area with giant statues and crossbeams on which you can swing. You can only get to them with a jerk. Sit on the highest platform and jump twice with jerks towards the first crossbar. Use the double jump to get to the tower. Inside this tower will be a pink altar, allowing you to launch a secret skirmish. For it you will receive a point of a gunsmith. You will need to kill several demons in the allotted time.
Secret skirmish number 2
The second secret hassle is in the Hell area, where a giant robot uses a huge spear to hit a demon. Once you get the reactor to activate the giant spear and continue on, jump down from the spear to begin with. You will see a ledge to your right (in the direction of the spear point). Once there, follow the path to the altar of a secret skirmish. Deal with enemies to get a gunsmith point.
Sectarian base
Toy number 1. Gargoyle
Despite the fact that these toys are not hidden from your eyes, the way to get them is not entirely obvious. You will meet her on top of a huge skull with horns in the first open area at the beginning of the assignment. To get started, jump from the giant spine and make jerks to reach the jumping platform in front. When flying up, turn around and grab the ledge. Dash to the hook wall to the right, avoiding electric mines. Climb to the top of the wall, but do not jump onto the ledge for now. Turn left to see a hanging skull. Jump and jerk towards it. Pick up the toy.
Toy number 2. Soldier (Blaster)
As soon as you return your super-shotgun, you will need to break through the room full of enemies. After that, you will enter the corridor with opponents. Halfway through the tunnel, turn right to see a destructible air vent. Hit him and pick up the toy.
Cheat code IDDQD
Again, after you return your shotgun, you will find yourself in a room, which is a shooting gallery with opponents in the role of targets. When you destroy all the locks that raise the domes under which the enemies are hiding, and kill them all, crossbars will appear around the column in the center. At its top there is a secret. To get it, jump up using the bars. In the air, quickly turn around and make a jerk to the top point of the structure to get to the cheat code.
At this level, there are three Guardian batteries. You will find one moving along the storyline, but the other two are hidden.
Guardian Battery No. 1
Before entering the base, you will most likely see this Guardian battery on the ledge above the doorway. This is right after the first battle. To access it, look in the opposite direction and to the left of the aisle find a ledge. Jump there, break the ventilation and interact with the green button. Hitting it, you lower the gate, providing access to the jumping platform. Use it to jump up and jerkily reach the ledge with the battery.
Guardian Battery No. 2
After you figure out the episode that allows you to return the executioner’s super-shotgun, continue to climb the tower with moving platforms. Once you are at the top, instead of moving on, turn to the area where demons and two boxes with yellow markings hang from the ceiling. You will see the battery of the Guard, which is hidden behind the gate. There are two moving platforms, but only one of them will allow you to get to the right place. Using it, you will open a hidden passage leading to the room with the battery of the Guard.
DOOM II – Into Sandy’s City Album
In the room with giant spikes falling from the ceiling, behind the gate to the left there is a question mark (immediately after the entrance). To access the secret, go to the far end of the room. To the left will be giant spikes descending. When this happens, you can climb the platform with spikes. Quickly rush over other spiked plates to get to the secret album.
Praetorian Token
While most Praetorian tokens in the Sectarian Base mission are on the main path, there is one hidden behind the gate. And here’s how to get it … Go through the location where you first fight with the Scourge (opponents resembling a cross between a demon and a snake), go along the path where you need to kill enemies with shields. Ultimately, you will find yourself in a room where you need to lower the gate to go to the next area. Before leaving the tunnel with soldiers using shields, look to the left. Look for a destructible wall there. Jump and smash her. Follow the path to the praetorian token.
Secret Skirmish # 1
There are two secret skirmishes in this quest. The altar for the first skirmish you will find, just passing the story level, on the main path. There may be problems with the second.
Secret skirmish number 2
You will find this altar in the area immediately after you need to jump and climb several towers. The next place you go is a corridor with spikes trying to crush you on both sides. Before going there, look to the right to see a room with two mines and a shield. Behind the destructible wall in the room there is an altar of a secret hassle.
Executioner’s Gate Key
At some point, you will find yourself in a hall where there will be a tall statue of a demon. You need to hit the demon in the chest, so that he fell, broke through the wall, and you could move on. But if you look down behind the demon, you will understand that you can fly jerky under it. Jump there to find the walls for the hook. Grab the wall, turn around and jump towards the crossbars. Make your way along the narrow corridor, trying not to fall down, use the booster and go up to the key to the Executioner’s Gate. Having picked it up, you can open the Gates themselves. Complete the battle and get the heavenly key.
Doom Hunters Aviary
At this level there are two toys at once.
Toy number 1. The Lost Soul
At the end of the hall, in the area where you first meet the Carcass (the enemy who sets up energy shields), there are several moving platforms. At the back of the room is a platform that rises and lowers, as well as another that moves along the corridor. When the first platform is at maximum height, jump forward and jerkily get to the pipe above the second platform. A toy is hidden inside the pipe.
Toy number 2. Knight of Hell
Before you fight the Doom Hunter, you will find another page of the Codex. Having taken it, turn around and look at the passage from where you just arrived. Take a look above him. See the green switch? Shoot it to discover a hidden path on the stairs where you came from. There you will find a toy.
DOOM Eternal: all secrets – toys, albums, cheat codes and more
Gladiator.
Cheat code “Silver Bullet Mode”
During the execution of the task, you will encounter a machine that will pull the body of a demon from the sarcophagus (in order to further create the Rock Hunter). Over time, you will climb one wall, jump over the corridor at the top with an electrified floor and climb onto the column wall, where the corpse of the demon was. Do not jump to the marker, but instead, climb the wall to the very top to find a secret with a cheat code. And if you go down through the hole at the top, you will find yourself inside, where the praetorian’s token is also hidden.
KEEN – Shadows Don’t Scare Commander Keen
You are interested in the same segment where you get the cheat code described above. So the first design, the wall of which will be able to catch, while in the next room, hides a secret album. Grasping the wall, climb it left, down, left, up until you find a hole through which you can get inside the structure. There the album is hidden.
Guardian Battery
After the first battle, you will see the gate behind which the battery of the Guardians is hidden. This gate is located at the back of the room, at the lowest level. To gain access to the room, look for a fragile hole on the platform nearby. Hit him and find yourself in a secret room. Go forward, bounce and take the battery.
Praetorian Token # 1
At the beginning of the level, as soon as you kill the enemies and stop the train, continue to move deep into the location until you get to the mod bot. Turn around from him and look in the opposite direction. You will see a crossbar that moves up and down, and behind it – a wall for hooks. Take a jump on the bar and jerks to get to the wall. Returning to the beginning of the level, jump to the ledge in the far right corner to find the token. You don’t need to go down to the train!
Praetorian Token # 2
In the area where you will find the body of the future Rock Hunter, which comes from the sarcophagus, you need to get to the cheat code described above. That is, on the wall of the same column where the demon’s body was, go up to the roof and jump through the hole in the center to get inside. Here is the praetorian token hidden.
Praetorian Token # 3
After you receive the red key card, follow the fork in the path with two gates, blocked by lasers on each side. In the story you need to move to the right, and the secret room with a token is located on the left. You will see him on a small ledge above the drawers. Just jump over the boxes to the left and climb the ledge.
Bloody super nest
Toy number 1. Soldier (shield)
After the second story battle, a fleshy structure in the middle opens, allowing you to use the rising and falling bar. Land on the ledge at the top where the marker points, but immediately turn around to find another ledge at the top behind you. Jump there and pick up the toy.
Toy number 2. Revenant
After you receive the first insulating suit, you will find yourself in a long tunnel. It is at the very bottom, right next to a secret hassle (which is completely unclassified), located in a small tunnel in the center of the room. At the end of the tunnel, in the lower part of the region, right in the radioactive water is a toy number 2.
Toy number 3. Mechanical zombie
After finding the blue key, return to the large demonic structure in the middle of one of the battle areas where you visited at the beginning of the mission. Now that you have the blue bloody key in your hands, you can go into the structure in the middle, where the jump panel is hidden. Once inside and jumping up, look towards the distant building, where there is an open ledge with a question mark. Speed up and fly there to pick up the toy.
Rune
After you receive the yellow key, you can go along a new path in the main area. in the same place where the first toy was. Moving along the story path, you will find a hologram that will speak to you. When you see it, turn in the opposite direction and see a jump panel in a niche. Use it to jump above to get into the area that was blocked from the side of the room where the yellow key was found. There will be a rune.
Cheat code “Infinite Ammunition”
When you get to the battle arena, where you will need to insert three keys of different colors at once, you will see a tunnel under the main platform with through passages. On one side there will be bones blocking the path, but on the other there is a wall with a crack. Jump onto the hook wall nearby, and from it fly to the wall. After hitting it, search the tunnel to pick up a new cheat code.
DOOM III Album – Main Theme Location
After receiving the red key, you will go to the battle arena with a totem. After that, you will need to solve a simple puzzle to continue the path through the dilapidated building. Before moving forward, where there is a hologram near the door, look out the window east of the door to find a question mark floating in the air in a building across the road. You need to calculate the time of the jump to the right in order to use the bar on the soaring skull and fly to the opposite building, where there is an album.
Praetorian Token # 1
At the beginning of the level you will see a demonic column on which there is an extra life. You cannot reach her, but she is important if you want to find the hidden praetorian token. In the end, you will find yourself in a room with a movable structure in the center, to which two crossbars are attached. Search the second floor and find there a destructible wall. Break it and grab the extra life stuck on the pillar in a jerk. It will lower, but side openings in the shape of a mouth will also open. Kicks run out of one niche, and the praetorian’s token is hidden in another.
Praetorian Token # 2
After receiving the red bloody key, jump from the ledge on which the item was. A tunnel has opened to your left, passing along the earth with radiation. At the end of the tunnel is a hidden Praetorian token.
There are three batteries of the Guards in this task, but only one of them is located outside the plot route. Here’s how to find it …
Battery of Guards
After receiving an insulating costume, go along the story route through radioactive tunnels. Go past the rotating mechanism into the tunnel and around the corner to find the battery of the Sentinels, which is hidden behind the gate.
Mod bot
On a small battle arena, immediately after you find a terminal with an auto map, you need to activate the skull-shaped switch, which opens the way to the teleport. Before entering it, go to a nearby corridor to find a hidden honeybot.
Executioner’s Gate Key
After you receive the blue bloody key, return to one of the first combat locations – an area with a giant fleshy structure in the middle. Use the springboard inside it (opens with a blue key) to fly up and make a dash to the wall at the nearest building. Grasping it, climb inside and go left until you find the hole that leads down to the key to the Executioner’s Gate. There will also be a carcass in this corridor.
DOOM Eternal: all secrets – toys, albums, cheat codes and more
Super Shotgun.
Committee Complex
Toy number 1. Mancubus
Immediately after falling on the elevator at the beginning of the level, you will be beaten off from the first opponents. At the end of the hall, a new enemy will burst out of the office – Mancubus. A toy is hidden in the back of the same office.
Toy number 2. Cue-ball
In the area where you activate the auto-card, and there is the Executioner’s Gate nearby, you can jump twice to the balcony opposite. Speed up using a jerk to get on the opposite side. The battery of the guard and the second toy are hidden here.
Toy number 3. The Scourge
Before firing a cannon while moving up the apartment buildings, you will find a small corridor, the passage into which is hidden by a pile of garbage. Go through the slot in the wreckage to find another toy.
IDKFA cheat code
In the area immediately after you find the automap, next to the Executioner’s Gate, on the second floor, the demons will smash the window. Through it, you need to move to the neighboring building, grabbing the yellow crossbar along the way. After doing this, kill the demons and jump through the hole in the center of the first room. There will be a cheat code.
Mod bot
In the next area, immediately after receiving the cheat code, you will find a green panel that will allow you to playback the audio recording of a certain woman. To her right is a destructible wall that leads into a room with a hidden medical boat.
Guardian Crystal
Halfway through the level, you will need to jump over a large gap to get into another building. After going into it, you can move forward. But if you want to find a hidden crystal of the Guardians, jump over the pile of stones and look for the wall to be destroyed. Go up the stairs to find the hidden page. And a little further you will find the crystal itself, to the right of the boarded-up door, through which you can now breakthrough.
Code Page
At the end of the tunnels with electricity, you will find a door that is simply not accessible. At the opposite end of this tunnel is the control room. Press the lever to open the previously locked door. Behind her is a Codex page.
Album number 1. QUAKE II – Quad Machine
Follow the instructions above to get to the hidden Codex page. Here you will see a mine where you can jump. Directly in front of the wall with the inscription “Do not shoot,” a question mark is hidden behind the drawers. Pick it up to get a secret album. Also in this room is the altar of a secret hassle.
Album number 2. QUAKE III – Intro
After using the second cannon, you will enter a two-story garage where you need to fight enemies. On the top floor, in the side area, is a hidden album.
Secret Hassle
Search in the same place as the first album along with the Codex page. Everything is described above.
Executioner’s Gate Key
At the back of the battle arena, where you find a map, there is the Executioner’s Gate. Nearby you may notice a purple glow. There is hidden the key to the Hangman’s Gate! To get it, being on the third floor of the first building, jump on the wall to the right. From it, jump in the opposite direction, to the glow, and use the jerk to get to the balcony with the purple key.
Mars core
Guardian Battery No. 1
After the battle on the bridge at the BFG-10000, a maintenance hatch will open. Jump down, but instead of following the marker, turn around and jump over the platforms in the opposite direction.
Guardian Battery No. 2
In the part where you need to jump across several platforms to advance further, you will soon get to the building at the very end. Instead of entering it, turn around and jump back to the previous structure, on top of which there is a battery of Sentinels.
Praetorian Token # 1
In the room inside the BFG-10000, where you will find a station with an AutoCAD, you need to move a few pistons to proceed forward. On the ledge opposite the plot marker is a praetorian token.
Praetorian Token # 2
After the battle in the place where the cruelty totem will work, follow the story marker to the building. Once inside, instead of moving on, look to the left, where there will be a destructible wall, a little higher. Destroy it to see the area below where you can jump to find the Praetorian badge and a secret hassle.
Praetorian Token # 3
You can find this token immediately after using the ion catapult to move a little further. Next you will find a hall with several tentacles. On the high ledge will be the desired token.
Secret skirmish number 1
Look next to the second praetorian token after the battle with the totem (described above). After defeating the enemies, follow the story marker. Instead of moving deeper into the building, turn left and look for a wall to be destroyed, behind which there will be an altar of secret clashes.
Secret skirmish No. 2
In the area with the crossbeams, where you must jump onto the floating platforms from the outside, do not rush to follow forward. Instead, turn to the open door, which will return you back to the object. Look for cracked ventilation here to find a teleport behind it, leading to a secret hassle.
Toy number 1. Sobbing
You will find a marker pointing to this hidden toy at the beginning of the level, but you can access it only after you get to the goal “Use an ion catapult”. In the area where you find the catapult controls, there is a toy in the adjacent corridor.
Toy number 2. Carcass
This toy is located behind the secret hassle number 2 above. In the area with the crossbeams, where you fall down on soaring platforms, do not move forward. Instead, expand and return to the previous object. Look for the cracked ventilation grill, break it and follow through the teleport to a secret hassle. There is a springboard nearby. Fly up and at the very end of the main hall you will find a toy.
DOOM Eternal: all secrets – toys, albums, cheat codes and more Marauder.
Toy number 3. Kicks
After the section where you are moving through several corridors with enemies and tentacles, there is a locked door with a question mark. To gain access to this secret, go through the location, kill the opponents and go down one level. Once there, look to the left to see the destructible ventilation grille. On the other side there is a jumping platform that leads into a room with a third toy.
Cheat code “Onslaught amplification mode”
As soon as you shoot from the ion catapult (the Executioner) in the direction of Mars, you will find yourself in an object with several corridors connected. Immediately after the first small battle, look for the cheat code hidden at the end of the corridor.
Album DOOM 64 – Intro
In the place where you will find the praetorian token # 3, as soon as you use the ion catapult, you will see a panel for jumping and several crossbars. Instead of moving on, after taking off from the first landing, turn around and see a question mark located on a small ledge. Use the bars and jump to it to get an album.
Album QUAKE CHAMPIONS – Goroth
In the area with tentacles and enemies, you need to find the control panel. Right in the center of the station. Press the yellow button to push the glass wall open, allowing access to the protrusions near the ventilation. Climb onto the ledge and break the grille on the left to get into the ventilation with the album.
Executioner’s Gate Key
The process of obtaining a key is similar to finding a Goroth album. Only instead of ventilation on the left you need to break the grill on the ventilation duct on the right. Climb inside and find there the key to the Executioner’s Gate.
Guardian Stronghold
Praetorian Token
In the area with the main staircase where Kan the Creator communicates with you, go up the stairs and down the corridor to the left. Jump over the hole to find the praetorian token.
Taras Nabad
Guardian Battery # 1
At the beginning of the level, where you find the first page of the Codex, jump from the platform to the side and find a destructible wall. Break it and take away the battery of the Guards, which lies at the end of the tunnel.
Guardian Battery No. 2
At the far end of the square there are two statues of soldiers. They are mounted against the wall and lowered to one knee. The one on the right can be broken. Hit it and find the green panel. Interact with her to open the gate in the nearby corridor. A large load hangs behind them. Climb the wall to the left and jump to the chain holding the load. Break it to punch the floor and go down to the niche below where the battery is.
DOOM Album (2016) – BFG Division
Immediately after the first battle at this level, you will encounter a destroyed bridge over which you must jump with jerks. Before you do this, jump from the edge of the bridge down, turn around and accelerate to the hidden ledge with the album.
Album number 2. QUAKE II – Rage
In a large circular room with a skull-shaped armchair, go behind your big head to activate two jumping platforms on both sides of the room. Instead of using them and knocking down a chandelier, use one of the jumps to fly up to the side destructible wall. By breaking it, you will find a hidden niche with an album.
Secret skirmish No. 1
At the first location, where a big battle awaits you, look for a wall that can be pierced. Behind it you will find a secret hassle.
Secret skirmish number 2
After the battle in the arena under a giant demon, climb the stairs and at its top break the wall on the left side. You will find a hidden cave. Jump down and find the altar of the secret hassle.
Wizard Token
To open the gates that hide the wizard token, you first need to deal with the first secret hassle. At the first location with a big battle at the bottom, there is a destructible wall. Go through it and see the altar. Next to it there is a small niche with a green button. Click on it to unlock the neighboring gates blocking access to the token of the master.
Cheat code “Rage gain mode”
In the battle arena under the giant demon there is not only a secret hassle number 2, but also a cheat code. To find the secret passage, clear the location and go to the next area. At the top of the stairs, on the left hand there will be a destructible wall. Punch it to discover the cave room. Inside it there is a cheat code.
Praetorian Token
When you reach the area with a giant demon, then on the side of his right foot you will find the Praetorian token.
Toy number 1. Cybermancubus
Just behind the atrium area, behind the section with immersion in water, there will be a large staircase leading to the tower. To the right of the stairs, near the wall behind the bushes is a statue of a soldier, on his knee. Break it to find the green panel. Interact with her. A platform with rings will appear in the middle of the stairs. Stand on it to unlock the secret niche below, in which the toy is hidden.
Toy number 2. Marauder
When you get to the area with the giant demon, jump over his right foot to see the Praetorian badge and the destructible wall that hides the toy.
DOOM Eternal: all secrets – toys, albums, cheat codes and more
Flame burp in action.
Toy number 3. Elemental of pain
It’s best to leave this toy at the end of the level when a quick move becomes available. The fact is that you will need several attempts to get it. Once you are at the end of the level and unlock the fast movement, return to the Throne Room teleportation point. Continue to go forward, as you did when traveling through the level, but stop before a large descent down where you need to jump. Open the map to see a question mark there. Stand so as to fly next to it (that is, turn to face the right side of the well. Before trying to get the toy itself, we recommend jumping several times into the well and looking around to see the desired wall. Repeat the action with teleportation to the throne room and falling into the well until you tear down the wall and pick up the toy. You can use the rune,
The Key to the Hangman’s Gate
In the area before the fallen Titan, when you are still in the sewers, you will need to break through another pool of radioactive water. Then you are asked to leave the tunnels and go to the battle arena. But before you do this, right before you exit, turn left on the steps. They will lead you to the key to the Executioner’s Gate.
Necravol
Toy number 1. Baron of Hell
After winning the first story battle, look for the high crossbar on one side of the arena. Along the wall, next to it, there is a barely noticeable surface for hooks in the form of an extended strip. Use the bottom bar to get to the top and grab the wall from it. Go up, jump from the wall and make a jerk in the opposite direction to get into a niche with an extra life. Jump into the room below and find a toy.
Toy number 2. Gladiator
After defeating a huge monster with his back turned to you (you need to shoot in the eyes), you can delve into the factory. As you progress through the story, you will reach the point at which you need to jump over the abyss to get to the battle arena. Remember this. As soon as you clear the battle arena, you will have to jump from the ledge to continue on to the marker. However, before you do this, look where you came from and notice the passage under the ledge that you jumped from to get here. Jump and jerk to discover a hidden tunnel. Walk past the altar of the secret hassle and go forward until you find toy number 2.
Toy number 3. Doom Hunter
In the place where Samuel Hayden explains the process of extracting the soul, you will need to rise under the cages moving up to go deeper into the factory. You will find yourself in an area with huge millstones descending and trying to crush you. There is a crack on the right wall under the first millstones. Break it to find the master’s badge and toy.
Secret skirmish number 1
As soon as you deal with the monster with its back turned to you (you need to shoot in the eyes on the columns), you can continue to move deeper into the soul factory. At some point, you jump over the abyss to get into the battle arena. Remember the ledge from which they jumped. Defeat all enemies, but do not rush to move on. Instead, look at the ledge from which they jumped earlier. There is another secret niche below it. Jump and jerk toward it to discover the altar.
Secret skirmish number 2
There will be a ledge on the battle arena in the third part of the soul factory, in the northwestern part of the room. To get to it, first get to the moving cells, where a glowing green skull is visible. Right before the cage reaches the top, jump from it to the right and grab onto the sidewall. From there, get over the ledge on the left, go down and activate the green panel with the skull. When you do this, you will hear the characteristic sound of the gate opening. You will not be shown any changes in the area. Leave the battle arena and return to where you came from, having made your way back under two millstones under the ceiling. Examine the previously closed area on the right hand. Now you can activate the secret hassle.
Wizard Token
Immediately after Samuel explains the process of collecting souls to you, go to the cages moving up. You will find a millstone with spikes falling from the ceiling. To the right under the first millstones, there is a barely noticeable destructible wall. Hit it and climb into the secret niche with a token.
KEEN Album – You’ve Got to Eat Your Vegetables !!!
Just read the description of “Secret Skirmish # 2.” There is also an album, a little further than the altar, around the corner to the right.
Cheat code “Hunger Mode”
In the third part of the factory, where there will be a segment with millstones descending from the ceiling, you will need to go under another similar set into the room on the right. there you will meet the Marauder. After killing him, pay attention to the moving up cells. Jump down from where the cells rise and find a hidden room with a cheat code.
Necravol II
Wizard Token
At the very beginning of the mission, you will see a green torch, on the right side of the bridge. It indicates where to move on the plot of the game. However, if you look to the left side of the bridge, you will find additional ledges to which it is impossible to fly jerky. Jump down from the bridge to get directly onto the platform for jumping and fly off towards the distant columns. From the first column, jump to the second to find the master token on the side.
WOLF 3D Album – Get Them Before They Get You
At the beginning of the mission, you will be taken to a bridge from which you need to jump to the right. Instead, jump to the left to find a jumping platform under the bridge. You must get on it and fly to the columns to the left of the bridge. After doing this, jump to the second column, and then – to the hook wall near the huge building. It will be necessary to make jerks. You will find the first album here. There is also an altar of secret clashes.
DOOM Album (2016) – Flesh and Metal
After the battle arena, in which Samuel Hayden continues to explain what happens after collecting souls, you leave the room by jumping onto a sidewall that you can climb up. So you will find yourself in the corridor leading to the next section. Halfway down the corridor, there is a destructible wall, behind which an album is hidden.
Secret skirmish number 1
At the beginning of the mission, standing on the bridge, jump to the left to find a jumping platform below it. Fly to a column with rotating streams of flame. Jump to the second, and from it to the wall leading to the album. A little further you will find the altar of a secret skirmish.
Secret skirmish No. 2
Immediately after the first battle arena, you will find a destructible wall located in the next corridor leading to the story marker. Punch it to discover a toy and a secret hassle.
Toy number 1. Knight of horror
Read the description of “Secret skirmish number 2”.
Toy number 2. Tyrant
After the second battle area, you will find yourself in a location with burning and rotating columns. As soon as you enter the room, move away from the edge of the platform from which you started, turn around and jump to the location with the toy.
Toy number 3. Archive
Closer to the end of the level you will find yourself in a room with a large platform for jumping. Halfway up there is a wall that you can breakthrough. By doing this, you will find the third toy in the level.
Cheat code “Party Mode”
Immediately after the first battle, you will pass along the corridor, and then jump into the tunnel. When you fall down, about halfway, look for a ledge to which you can jump. Land on it, turn around and look in front of the destructible wall. Breakthrough it to find the cheat code.
Cheat code “Instant Stunning Mode”
At the very end of the level, before leaving the location, return to the entrance to it. Jump into the shaft and turn around to find a hidden passage in the fall. Inside there is a praetorian token and this cheat code.
DOOM Eternal: all secrets – toys, albums, cheat codes and more
Doom Hunter.
Praetorian Token # 1
On the elevator, listening to Hayden’s words on how the energy of the argent was created. You will enter a large room where you need to jump over several gaps to advance deep into the location. On the left side, there is a studded design moving up and down. When it rises, find a wall from which you can make a jerk through the air. By doing this, you will find a Praetorian token.
Praetorian Token # 2
When breaking chains at the very end of the level, don’t rush into the portal. Instead, go back to the elevator shaft, which climbed here, jump down, turn around and fly into a secret corridor with a token and cheat code.
Urdak
Token of the master 1
As soon as you overcome all the puzzles and jump to the first structure in Urdak, you will come across a room where you need to shoot the green button to open the laser gate and move on. Having done this, turn around and look at the ceiling to find another green button. Shoot it and in the middle of the room there will be a wall for a hook. Grab it, go upstairs and walk along the corridor where the master’s token is hidden.
Wizard Token 2
After the section where you need to hit a large statue to advance further, you will break through the ventilation grill and find yourself in a cramped corridor. Immediately after jumping to the first platform, turn around and look for the master token.
Album 1. QUAKE 2 – Descent Into Ceberon
After the Icon of Sin breaks free, you will fall to the lower level, where you have to move on the platforms. Once you pick up the Codex page for the Icon of Sin, expand. You will notice a barely lit ledge. Jump on it and go to a dark corner to find the wall being destroyed. Go through it and take the album.
DOOM Album (2016) – Rip and Tear
This album is easiest to get after a quick move opens and you can return to the abyss of the sanctuary. After that, immediately turn around and jump into the round passage behind the Hangman. get to the section with the golden bars. There is a soaring question mark above the first rung. Double jump to him to grab the album.
Secret skirmish number 1
In the area where you need to hit the large statue of the Creator, there is a locked door. If you find yourself in front of the door and turn around, you will notice a large cube that you can hit. Do this so that the cube moves to another part of the corridor, climb it and jump onto the metal wall from above to get to the altar of the secret skirmish.
Toy number 1. Kahn Creator
When you get to the place where Hayden talks about the teleportation rings that need to be activated, go right and find light near the tree. Jump from the platform and turn around to find the ledge with the toy.
Toy number 2. The drone of the Creators
In the area where you will go after setting up the first teleportation ring, go to the back, just behind the battle arena. Look for the small platform in the gallery above and jump on it to find the second toy.
Toy number 3. Ghost
After activating the last ring, you will leave the control room and enter the portal you have opened. As soon as you exit the building, before entering the portal, turn around and see a question mark soaring above the platform. Double jump to the last toy.
Praetorian Token
Standing in front of the control panel to activate the first ring, go southwest to a small ledge where the purple cartridges are. From there, make a double jump to the ledge in front to find the wall to be destroyed. Behind her is the praetorian token.
Cheat code “Berserk gain mode”
After setting the purple ring, the previously locked door will open leading out of the control room. Go out into the fresh air where the purple bullets are. Jump to the left and find a destructible wall just above. After breaking it, climb inside and take the cheat code.
Guardian Stronghold (Executioner’s Base)
Most items are hidden behind doors, which require two batteries of Sentinels. However, there are two cheat codes that you can find in different corners of the database.
Cheat code “All runes”
To begin with, go outside from the Stronghold, to the tower, inside which the Praetorian armor is hidden. Get access to it by inserting two batteries of the Guardians, go inside and jump through the hole in the wall on the left. In the U-turn, you will see a hidden room below. Fly up to her and pick up the cheat code.
Cheat code “Upgraded costume”
When the Crucible is in the Stronghold – a sword that will be used as a power source for the space station, then go to a room near the main hall. Upstairs, under the ceiling, there is a bridge with a cheat code. To get there, shoot the red button to the right of the bridge, on stained glass. A red springboard will appear. Use it to jump into the ventilation and get to the subject.
DOOM Eternal Download With Crack Torrent
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